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Before the introduction of `StoryboardResourceLookupStore`, missing files would softly fail by use of null fallbacks. After the aforementioned class was added, however, the fallbacks would not work anymore if for whatever reason `GetStoragePathFromStoryboardPath()` failed to unmap the storyboard asset name to a storage path. |
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DrawablesExtensions.cs | ||
DrawableStoryboard.cs | ||
DrawableStoryboardAnimation.cs | ||
DrawableStoryboardLayer.cs | ||
DrawableStoryboardSample.cs | ||
DrawableStoryboardSprite.cs | ||
DrawableStoryboardVideo.cs | ||
IFlippable.cs | ||
IVectorScalable.cs |