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mirror of https://github.com/ppy/osu.git synced 2024-09-22 13:27:23 +08:00
osu-lazer/osu.Game/Online
Bartłomiej Dach b29e535ca5
Add results screen for displaying arbitrary daily challenge scores
At this point its primary usage is the daily challenge event feed, but
the leaderboard will be using this too shortly.

Because the playlists results screen that exists in `master` is
hard-coupled to showing the *local user's* best result on a given
playlist by way of hard-coupling itself to the relevant API request,
allowing show of *arbitrary* score by ID requires a whole bunch of
subclassery as things stand. Oh well.

Class naming is... best effort, due to the above.
2024-07-04 13:45:24 +02:00
..
API Remove using statement 2024-05-30 17:45:32 +09:00
Chat Move dialog strings to more common class name 2024-05-31 11:46:32 +09:00
Leaderboards Merge branch 'master' into LeaderBoardScore_clean 2024-06-07 22:42:49 +03:00
Metadata Use room watching functionality to receive realtime daily challenge updates 2024-06-28 13:35:16 +02:00
Multiplayer Fix room status not updating when password is changed while inside the room 2024-05-03 11:37:09 +02:00
Notifications/WebSocket Fix ruleset medals not displaying due to deserialisation failure 2024-03-11 21:34:10 +01:00
Placeholders Fix various other inspections 2023-10-17 17:48:51 +09:00
Rooms Add results screen for displaying arbitrary daily challenge scores 2024-07-04 13:45:24 +02:00
Solo Move away from Solo namespace 2024-02-29 01:21:17 +03:00
Spectator Fix SpectatorClient holding references to Player 2024-04-03 17:32:02 +09:00
BeatmapDownloadTracker.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
DevelopmentEndpointConfiguration.cs Remove no longer relevant changes 2024-01-29 09:05:03 +01:00
DownloadState.cs Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
DownloadTracker.cs Partial everything 2022-11-27 00:00:27 +09:00
EndpointConfiguration.cs Update endpoints to final production endpoints 2024-01-30 18:40:17 +09:00
HubClient.cs Rename StartAsync -> ConnectAsync 2022-11-02 11:44:16 +09:00
HubClientConnector.cs Centralise and improve messaging around online state 2023-11-21 15:15:46 +09:00
IHubClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
ILinkHandler.cs Add and use ILinkHandler interface 2022-06-20 20:04:21 +02:00
IStatefulUserHubClient.cs Add extended xmldoc to DisconnectRequested() 2024-02-16 13:09:36 +01:00
OnlineStatusNotifier.cs Handle forced logouts due to password change too 2024-01-26 10:53:27 +01:00
OnlineViewContainer.cs Update APIState checks 2023-11-16 20:39:23 +09:00
PersistentEndpointClient.cs Add/adjust xmldocs 2022-11-02 13:16:34 +09:00
PersistentEndpointClientConnector.cs Use staggered exponential backoff when retrying in PersistentEndpointClientConnector 2024-02-06 15:40:30 +01:00
PollingComponent.cs Partial everything 2022-11-27 00:00:27 +09:00
ProductionEndpointConfiguration.cs Remove no longer relevant changes 2024-01-29 09:05:03 +01:00
ScoreDownloadTracker.cs Add LegacyOnlineID handling to places that definitely need it 2023-10-16 11:20:02 +02:00
SignalRDerivedTypeWorkaroundJsonConverter.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
SignalRUnionWorkaroundResolver.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SignalRWorkaroundTypes.cs Simplify UserActivity for serialisability over the wire 2023-12-06 18:52:26 +01:00
UserStatisticsUpdate.cs Move away from Solo namespace 2024-02-29 01:21:17 +03:00
UserStatisticsWatcher.cs Move away from Solo namespace 2024-02-29 01:21:17 +03:00