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mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:59:35 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables
2020-09-23 15:41:43 +09:00
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Connections Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time 2020-09-23 15:41:43 +09:00
Pieces Reduce children levels in RingPiece 2020-09-22 17:34:21 +09:00
DrawableHitCircle.cs Merge remote-tracking branch 'upstream/master' into expand-number-piece-on-old-skins 2020-08-04 22:17:54 +03:00
DrawableOsuHitObject.cs Add/improve xmldoc 2020-08-31 13:33:41 +09:00
DrawableOsuJudgement.cs Bring back custom fade-out delay if hit lighting is on 2020-07-27 19:21:01 +02:00
DrawableSlider.cs Null out the sample too 2020-07-23 21:24:31 +09:00
DrawableSliderHead.cs Merge branch 'master' into add-notelock 2020-04-10 01:18:54 +09:00
DrawableSliderRepeat.cs Hide slider repeat judgements temporarily 2020-07-22 19:30:10 +09:00
DrawableSliderTail.cs Add OsuIgnoreJudgement to get correct result type 2020-03-19 18:19:10 +09:00
DrawableSliderTick.cs Add OsuIgnoreJudgement to get correct result type 2020-03-19 18:19:10 +09:00
DrawableSpinner.cs Fix constant casing 2020-08-15 20:44:02 +02:00
DrawableSpinnerBonusTick.cs Split ticks up into bonus and non-bonus 2020-07-21 18:22:37 +09:00
DrawableSpinnerTick.cs Revert back to bool for application 2020-07-21 19:48:44 +09:00
IRequireTracking.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ITrackSnaking.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
SpinnerBackgroundLayer.cs Refactor to centralise implementation into a single component 2020-07-29 22:31:52 +09:00
SpinnerCentreLayer.cs Simplify and standardise scale for default display 2020-07-30 11:50:13 +09:00