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osu-lazer/osu.Game.Rulesets.Osu
Bartłomiej Dach afc89b39d9 Use StateUpdateTime for transform clearing logic
`MainCirclePiece` specifies a state transform starting at
`StateUpdateTime`, which is earlier than the previously-used
`HitStateUpdateTime`. Change the transform clearing logic to use the
former to ensure that exactly all animation transforms are cleared.
2021-06-18 16:04:11 +02:00
..
2020-09-29 17:16:55 +09:00
2021-06-16 15:09:42 +09:00
2019-08-30 15:13:29 +09:00