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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game/Rulesets/Edit
Naxess abf512532e Clean up check logic
Makes use of the new `BeatmapSet.GetPathForFile` method and removes dependency on `WorkingBeatmap` specifically, allowing us to switch to `IWorkingBeatmap` later.
2021-04-18 01:19:25 +02:00
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Checks Clean up check logic 2021-04-18 01:19:25 +02:00
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs Add check for background resolution and filesize 2021-04-17 18:01:04 +02:00
DrawableEditRulesetWrapper.cs Add pooling support to the editor 2020-11-13 17:08:20 +09:00
HitObjectComposer.cs return a string instead 2021-03-29 17:29:05 +08:00
IBeatmapVerifier.cs Use WorkingBeatmap instead of IBeatmap 2021-04-17 17:33:53 +02:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
OverlaySelectionBlueprint.cs Hide non-alive selection blueprints by default 2020-05-27 13:40:16 +09:00
PlacementBlueprint.cs Fix placement blueprints not being correctly removed after a rolled back placement 2021-04-16 14:11:33 +09:00
SelectionBlueprint.cs Add the ability to delete slider control points using shift+right click 2020-11-03 20:46:33 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs Add toggle for distance snap 2020-09-09 19:15:35 +09:00