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mirror of https://github.com/ppy/osu.git synced 2024-11-08 12:17:43 +08:00
osu-lazer/osu.Game/Rulesets
2022-01-29 20:38:12 +08:00
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Configuration Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications 2022-01-25 13:09:48 +09:00
Difficulty Remove using 2021-12-21 13:44:20 +03:00
Edit Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Filter Rename all remaining cases 2021-10-03 00:55:29 +09:00
Judgements Fix osu! judgements getting scaled twice over different durations 2021-09-02 16:31:43 +09:00
Mods add Alternate Mod 2022-01-29 20:38:12 +08:00
Objects Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Replays Remove redundant NotNull attributes in nullable classes 2021-06-17 16:07:32 +09:00
Scoring Fix mania requiring PERFECTs to maintain HP 2022-01-12 18:29:23 +09:00
Timing Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion) 2021-09-06 21:06:13 +09:00
UI Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
EFRulesetInfo.cs Update pointless CompareTo implementation 2022-01-27 21:49:33 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
IRulesetConfigCache.cs Extract interface for ruleset config cache 2021-12-23 18:59:02 +01:00
IRulesetInfo.cs Perform ordering using IComparable instead 2022-01-27 15:59:20 +09:00
IRulesetStore.cs Add IRulesetStore to allow for transitional usage in upcoming manager classes 2021-12-03 17:57:40 +09:00
Ruleset.cs Make Ruleset.RulesetInfo get only 2022-01-27 15:36:35 +09:00
RulesetConfigCache.cs Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
RulesetInfo.cs Use a more correct CompareTo implementation for ruleset ordering 2022-01-27 21:58:04 +09:00
RulesetLoadException.cs Throw again to ensure correct available state is set 2021-11-11 17:39:36 +09:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Perform ordering using IComparable instead 2022-01-27 15:59:20 +09:00