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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2021-09-10 14:36:39 +09:00
..
Beatmaps Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty accidently renamed osuStrainSkill, fixed 2021-08-16 22:46:56 +00:00
Edit Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-06 21:06:12 +09:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Merge branch 'master' into fix-blinds-barrel-roll-compatibility 2021-08-13 12:45:04 +09:00
Objects Clone control points when copying to HitObjects 2021-09-10 14:36:39 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Adjust comment 2021-07-05 18:51:23 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Move alpha adjustment back to LegacySliderBody to correctly handle default legacy skin 2021-09-01 15:10:56 +09:00
Statistics Fix accuracy heatmap points changing colour 2021-05-17 18:07:50 +09:00
UI Move implementation to be legacy only 2021-08-16 22:52:19 +03:00
Utils Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Fix AutoPilot mod failing to block touch input 2021-02-09 15:31:55 +09:00
OsuRuleset.cs Rename method to drop redundant ruleset suffix 2021-09-05 13:34:23 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Remove leftover approach circle skin component 2021-06-19 20:10:32 +03:00