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mirror of https://github.com/ppy/osu.git synced 2024-11-20 03:52:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2017-12-15 13:36:47 +09:00
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Beatmaps And then everything became one 2017-09-19 16:06:58 +09:00
Edit Hide osu! playfield cursor 2017-11-30 19:19:34 +09:00
Judgements Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
Mods CI fixes 2017-11-17 14:26:33 +09:00
Objects Give control over screen space conversion to DrawableHitObject 2017-12-11 22:19:02 +09:00
OsuDifficulty Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
Properties Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Replays Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Scoring Use ranked property of mods rather than checking for individual mods 2017-11-28 21:46:13 +09:00
Tests Ignore ruleset testcases from CI 2017-11-28 21:45:24 +09:00
UI Fix up possible nullref due to early access of Parent 2017-12-14 20:24:24 +09:00
app.config Update app config for rulesets 2017-10-19 14:59:11 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Osu.csproj Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files 2017-12-08 11:05:00 +01:00
OsuInputManager.cs Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00
OsuRuleset.cs add Spinner Count to BeatmapInfoWedge 2017-12-14 19:55:15 +01:00
packages.config And then everything became one 2017-09-19 16:06:58 +09:00