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mirror of https://github.com/ppy/osu.git synced 2024-11-14 21:17:33 +08:00
osu-lazer/osu.Game/Beatmaps
2022-09-16 01:02:38 +09:00
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ControlPoints Move GenerateTicks to LegacyDifficultyControlPoint and remove support for NaN slider velocity support for other rulesets (at least for now) 2022-08-23 14:07:18 -04:00
Drawables Fix beatmap listing potentially showing duplicate beatmap cards 2022-09-13 01:39:21 +03:00
Formats Fix test failures 2022-08-24 03:37:33 -04:00
Legacy Update parameter discards 2022-06-24 21:26:19 +09:00
Timing Automated #nullable processing 2022-06-17 16:37:17 +09:00
APIFailTimes.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Beatmap.cs Add more comprehensive xmldoc for beatmap model classes 2022-07-28 15:41:28 +09:00
BeatmapConverter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapDifficulty.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapDifficultyCache.cs Merge branch 'master' into beatmap-update-flow 2022-06-30 16:44:17 +09:00
BeatmapImporter.cs Always reprocess beatmaps after a user update request 2022-08-29 18:17:42 +09:00
BeatmapInfo.cs Rename property to LastLocalUpdate 2022-08-16 16:01:19 +09:00
BeatmapInfoExtensions.cs Add extension methods for case insensitive file lookups 2022-08-10 15:48:25 +09:00
BeatmapManager.cs Invalidate working beatmap cache when calling DeleteDifficultyImmediately rather than in editor code 2022-09-06 18:12:47 +09:00
BeatmapMetadata.cs Add more comprehensive xmldoc for beatmap model classes 2022-07-28 15:41:28 +09:00
BeatmapMetadataInfoExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapModelDownloader.cs Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
BeatmapOnlineChangeIngest.cs Add flow for bypassing local cache lookups when refreshing beatmap metadata 2022-07-28 16:33:51 +09:00
BeatmapOnlineStatus.cs Add localisation support for local modification strings 2022-08-02 16:30:14 +09:00
BeatmapProcessor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetHypeStatus.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetInfo.cs Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
BeatmapSetInfoExtensions.cs Match class name to file 2022-08-10 19:53:40 +09:00
BeatmapSetNominationStatus.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineAvailability.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineCovers.cs Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
BeatmapSetOnlineGenre.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineLanguage.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapStatistic.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapStatisticIcon.cs Replace calls to defective Humanizer methods with correct version 2022-07-18 22:34:58 +02:00
BeatmapUpdater.cs Rename parameter to read better (and still use local cache if no online API is available) 2022-07-28 17:08:59 +09:00
BeatmapUpdaterMetadataLookup.cs Catch against sqlite initialisation failures 2022-09-16 01:02:38 +09:00
BeatmapUserSettings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatSyncProviderExtensions.cs Replace parantheses with nullable-bool equality operation 2022-08-03 20:11:08 +03:00
CountdownType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DifficultyRating.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DifficultyRecommender.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DummyWorkingBeatmap.cs Reduce calls to LoadTrack by implicitly running on test/dummy classes 2022-07-28 18:11:40 +09:00
FlatFileWorkingBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
FramedBeatmapClock.cs Avoid double call to ProcessFrame 2022-09-09 14:35:47 +09:00
IBeatmap.cs Add more comprehensive xmldoc for beatmap model classes 2022-07-28 15:41:28 +09:00
IBeatmapConverter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapDifficultyInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapMetadataInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapOnlineInfo.cs Add more properties to IBeatmapOnlineInfo 2022-06-27 16:07:15 +09:00
IBeatmapProcessor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapResourceProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetOnlineInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatSyncProvider.cs Convert interface methods to extension methods 2022-08-03 20:07:55 +09:00
IWorkingBeatmap.cs Allow preparing preview point without looping 2022-08-17 13:20:24 +09:00
IWorkingBeatmapCache.cs Remove unnecessary invalidation handling flow 2022-06-30 17:13:26 +09:00
MetadataUtils.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StarDifficulty.cs Guard against NaN star difficulty results 2022-06-29 21:02:29 +09:00
WorkingBeatmap.cs Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset 2022-09-10 10:40:12 +08:00
WorkingBeatmapCache.cs Apply IRenderer changes 2022-08-02 19:50:57 +09:00