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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game.Tests/Visual/Editing
2022-09-17 22:43:40 +02:00
..
TestSceneBeatDivisorControl.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneBlueprintOrdering.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneComposerSelection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneComposeScreen.cs Test editor ComposeScreen tests not adding beatmap to hierarchy 2022-08-31 14:07:56 +09:00
TestSceneComposeSelectBox.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDesignSection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDifficultyDelete.cs Fix deleting a difficulty not updating the beatmap set hash 2022-09-06 18:12:47 +09:00
TestSceneDifficultySwitching.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDistanceSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorBeatmapCreation.cs Add more test coverage of locally-modified state change 2022-08-05 14:25:10 +09:00
TestSceneEditorChangeStates.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorClipboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorClock.cs Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
TestSceneEditorComposeRadioButtons.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorMenuBar.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorNavigation.cs Attempt to fix editor navigation test failures again 2022-06-29 22:45:56 +02:00
TestSceneEditorSamplePlayback.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorSaving.cs Fix dialog overlay not loading in time for headless test 2022-07-11 02:29:56 -07:00
TestSceneEditorScreenModes.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorSeeking.cs Update multiple tests to use new assert output for easier to understand failures 2022-08-09 19:19:54 +09:00
TestSceneEditorSeekSnapping.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
TestSceneEditorSummaryTimeline.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditorTestGameplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHitObjectComposer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHitObjectDifficultyPointAdjustments.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHitObjectSamplePointAdjustments.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneLabelledTimeSignature.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMetadataSection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePlaybackControl.cs Remove unnecessary local implementation in TestScenePlaybackControl 2022-08-17 19:21:54 +09:00
TestSceneRectangularPositionSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSelectionBlueprintDeselection.cs Add basic test guarantees 2022-09-13 15:03:13 +09:00
TestSceneSetupScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTapButton.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTapTimingControl.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
TestSceneTimelineBlueprintContainer.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
TestSceneTimelineHitObjectBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTimelineSelection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTimelineTickDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTimelineZoom.cs Fix TimelineTestScene's beatmap getting overwritten by EditorClockTestScene 2022-08-26 18:38:52 +09:00
TestSceneTimingScreen.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
TestSceneWaveform.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneZoomableScrollContainer.cs Create a test and a check if initial zoom value of ZoomableScrollContainer is in range 2022-09-17 22:43:40 +02:00
TimelineTestScene.cs Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset 2022-09-10 10:40:12 +08:00