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h1or4dme8
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osu-lazer
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osu-lazer
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osu.Game
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Graphics
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Drew DeVault
f5f545df62
Refactor OsuColour into injected instance class
...
Which should allow you to change the color palette in the future for skinning purposes.
2017-01-12 23:49:05 -05:00
..
Backgrounds
Don't handle input in triangle particle effect containers.
2016-12-15 22:58:19 +09:00
Components
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
Containers
Add missing licence headers.
2016-12-06 19:07:15 +09:00
Cursor
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00
Processing
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
UserInterface
Refactor OsuColour into injected instance class
2017-01-12 23:49:05 -05:00
OsuColour.cs
Refactor OsuColour into injected instance class
2017-01-12 23:49:05 -05:00
TextAwesome.cs
Update FontAwesome definitions.
2016-11-07 17:59:00 +09:00