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osu-lazer/osu.Game/Screens/Play
Dean Herbert 9c43500ad3 Add ability for player loading screen settings to scroll
As we add more items here this is going to become necessary. Until the design no doubt gets changed.
2022-03-03 16:23:31 +09:00
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Break Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
HUD Merge branch 'master' into expandable-controls 2022-02-03 19:23:34 +09:00
PlayerSettings Use more correct mod check to encompass more than just autoplay 2022-03-02 14:42:10 +09:00
BeatmapMetadataDisplay.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
BreakOverlay.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
BreakTracker.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ComboEffects.cs Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs Add further xmldoc 2021-04-18 07:25:49 +03:00
EpilepsyWarning.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
FailAnimation.cs Add volume dip to track during fail sequence 2022-01-13 18:31:32 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayClock.cs Remove ClockToProcess, always process underlying clock 2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs Fix spectator clock container incorrectly starting catch-up clock 2022-01-30 01:46:10 +03:00
GameplayMenuOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
GameplayState.cs Refactorings 2022-02-08 21:29:43 +09:00
HotkeyExitOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HotkeyRetryOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HUDOverlay.cs Trigger a re-layout of HUD components when scoring mode is changed 2022-02-03 14:50:41 +09:00
ILocalUserPlayInfo.cs Remove unnecessary public prefix in interface specification 2021-08-17 16:22:14 +09:00
ISamplePlaybackDisabler.cs Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking 2021-09-20 23:52:01 +09:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MasterGameplayClockContainer.cs Reorder fields in BeatmapOffsetControl and MasterGameplayClockContainer 2022-03-01 20:16:55 +09:00
PauseOverlay.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Player.cs TODO: Get score from previous play session for further analysis 2022-03-01 18:44:15 +09:00
PlayerConfiguration.cs Rename variable to better reflect its purpose 2021-08-16 16:48:40 +09:00
PlayerLoader.cs Add ability for player loading screen settings to scroll 2022-03-03 16:23:31 +09:00
ReplayPlayer.cs Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
ReplayPlayerLoader.cs Add test coverage 2020-06-15 20:32:27 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs Standardise and combine base implementation of score submission requests 2022-02-11 15:53:47 +09:00
ScreenSuspensionHandler.cs Apply changes to AllowScreenSuspension bindable 2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
SkipOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
SoloPlayer.cs Standardise and combine base implementation of score submission requests 2022-02-11 15:53:47 +09:00
SoloSpectator.cs Clean up SpectatorScreen based on suggestions 2022-02-09 12:20:07 +09:00
SoloSpectatorPlayer.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SongProgress.cs Remove unused property in SongProgress 2021-09-18 12:05:06 -04:00
SongProgressBar.cs Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
SongProgressGraph.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SongProgressInfo.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SpectatorPlayer.cs Give last bundled replay frame the frame header 2022-01-31 18:53:47 +09:00
SpectatorPlayerLoader.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SpectatorResultsScreen.cs Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
SquareGraph.cs Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
SubmittingPlayer.cs Replace usages of Wait with WaitSafely 2022-01-04 11:51:41 +09:00