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mirror of https://github.com/ppy/osu.git synced 2024-11-17 15:12:54 +08:00
osu-lazer/osu.Game/Rulesets
Dean Herbert 1566882dc4
Merge pull request #10338 from Game4all/perf-calculator-remove-working-beatmap
Remove WorkingBeatmap from PerformanceCalculator
2020-10-07 20:04:24 +09:00
..
Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Remove IBeatmap from PerformanceCalculator. 2020-10-02 19:24:30 +02:00
Edit Don't update reply on add/remove (will be automatically handled by change handler events) 2020-10-02 18:21:13 +09:00
Judgements Adjust health increase values to match old ones better 2020-10-03 12:16:22 +02:00
Mods Merge branch 'master' into scoring-standardisation 2020-10-01 12:28:51 +09:00
Objects Don't force playback of (non-looping) DrawableHitObject samples after skin change 2020-10-07 18:18:01 +09:00
Replays Update InputHandlers in line with framework changes 2020-07-19 11:39:11 +09:00
Scoring Merge branch 'master' into adjust-hit-result-types 2020-10-01 16:19:07 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Fix incorrect parent state transfer 2020-10-05 16:20:29 +09:00
ILegacyRuleset.cs Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
Ruleset.cs Add CanBeNull spec and xmldoc 2020-10-07 17:46:57 +09:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Fix crash when same ruleset loaded more than once 2020-08-11 11:09:02 +09:00