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mirror of https://github.com/ppy/osu.git synced 2024-12-15 02:42:54 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2021-11-24 13:27:37 +09:00
..
QueueModeTestScene.cs Wait for ready button to be enabled first 2021-11-23 17:09:38 +09:00
TestSceneAllPlayersQueueMode.cs Adjust test to match new logic 2021-11-22 11:20:19 +09:00
TestSceneCreateMultiplayerMatchButton.cs Improve safety of ongoing operation tracker 2021-01-09 22:45:24 +01:00
TestSceneDrawableLoungeRoom.cs Remove redundant parenthesis 2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
TestSceneDrawableRoomParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneDrawableRoomPlaylist.cs Merge branch 'master' into multi-queueing-modes 2021-11-18 15:16:27 +09:00
TestSceneFreeModSelectOverlay.cs Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
TestSceneGameplayChatDisplay.cs Fix gameplay chat display not losing focus on escape key press 2021-10-26 13:55:08 +09:00
TestSceneHostOnlyQueueMode.cs Fix APIRoom queue mode not updated on change 2021-11-22 13:46:01 +09:00
TestSceneLoungeRoomsContainer.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMatchBeatmapDetailArea.cs Remove "test container", make everything go through OnlinePlayTestScene 2021-06-25 13:02:19 +09:00
TestSceneMatchLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiHeader.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
TestSceneMultiplayer.cs Fix a few more multiplayer test timeouts 2021-11-23 16:07:03 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs Fix incorrect clearing of room 2021-10-27 19:36:43 +09:00
TestSceneMultiplayerMatchSongSelect.cs Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
TestSceneMultiplayerMatchSubScreen.cs Fix a few more multiplayer test timeouts 2021-11-23 16:07:03 +09:00
TestSceneMultiplayerParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiplayerPlayer.cs Fix failing multiplayer player test 2021-11-13 02:01:48 +09:00
TestSceneMultiplayerReadyButton.cs Fix potential test failure in TestSceneMultiplayerReadyButton 2021-11-23 14:07:55 +09:00
TestSceneMultiplayerResults.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiplayerSpectateButton.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Add test and fix several issues 2021-04-08 00:12:21 +09:00
TestSceneMultiplayerTeamResults.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiSpectatorLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiSpectatorScreen.cs Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
TestScenePlaylistsSongSelect.cs Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
TestSceneRankRangePill.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneStarRatingRangeDisplay.cs Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
TestSceneTeamVersus.cs Fix a few more multiplayer test timeouts 2021-11-23 16:07:03 +09:00