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mirror of https://github.com/ppy/osu.git synced 2024-11-14 10:57:30 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests
2020-12-02 14:44:26 +09:00
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.vscode Remove --no-restore from VSCode build tasks 2020-11-16 19:22:08 +09:00
Editor Rename file to match test name 2020-11-26 19:46:54 +09:00
Mods Mark OsuModTestScene as abstract 2020-12-01 21:57:16 +01:00
Resources Add metrics skin elements for sliderendcircle 2020-10-02 14:50:03 +09:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0 2020-12-02 00:56:09 +00:00
OsuBeatmapConversionTest.cs Add test timeouts 2020-09-07 17:18:54 +09:00
OsuDifficultyCalculatorTest.cs Adjust diffcalc test expected value 2019-12-06 15:53:01 +09:00
OsuLegacyModConversionTest.cs Cover mapping fully for osu! mods 2020-11-15 15:32:02 +01:00
OsuSkinnableTestScene.cs Move InputManager implementation to base skinnable test scene class 2020-07-31 10:45:10 +09:00
StackingTest.cs Migrate decoding to line-buffered reader 2019-09-15 01:28:07 +02:00
TestPlayfieldBorder.cs Add test coverage 2020-10-20 13:59:07 +09:00
TestSceneAccuracyHeatmap.cs Re-invert test 2020-06-22 21:00:35 +09:00
TestSceneCursorTrail.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestSceneDrawableJudgement.cs Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
TestSceneFollowPoints.cs Separate classes 2020-11-20 16:53:08 +09:00
TestSceneGameplayCursor.cs Add testability against different background colours / with user input 2020-07-10 14:47:26 +09:00
TestSceneHitCircle.cs Refactor TestSceneHitCircle to show judgements 2020-11-20 16:24:17 +09:00
TestSceneHitCircleApplication.cs Add hitobject lifetime support 2020-11-10 20:16:52 +09:00
TestSceneHitCircleArea.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneHitCircleComboChange.cs Add test scene for hitcircles and combo changes 2019-09-26 17:18:16 +09:00
TestSceneHitCircleHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHitCircleLongCombo.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneLegacyBeatmapSkin.cs Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
TestSceneMissHitWindowJudgements.cs Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
TestSceneOsuFlashlight.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneOsuPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneOutOfOrderHits.cs Adjust slider tests 2020-09-29 18:29:50 +09:00
TestSceneResumeOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneShaking.cs Fix scheduled tasks not being cleaned up between test steps 2020-11-20 20:08:05 +09:00
TestSceneSkinFallbacks.cs Fix skinfallback test crashing on repeats 2020-11-12 17:58:39 +09:00
TestSceneSlider.cs Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
TestSceneSliderApplication.cs Fix slider ball tint not working 2020-11-16 22:40:25 +09:00
TestSceneSliderComboChange.cs Add slider combo change test 2019-09-26 17:39:26 +09:00
TestSceneSliderHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderInput.cs Merge branch 'master' into health-adjustments 2020-10-04 21:38:40 +09:00
TestSceneSliderSnaking.cs Fix slider tests 2020-11-13 23:08:39 +09:00
TestSceneSpinner.cs Reorder spinner tests to promote hit being the first to display 2020-11-05 17:27:41 +09:00
TestSceneSpinnerApplication.cs Move rate adjusted spinner rotation into judgement result 2020-11-14 21:10:12 +01:00
TestSceneSpinnerHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpinnerRotation.cs Move rate adjusted spinner rotation into judgement result 2020-11-14 21:10:12 +01:00