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mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:42:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2020-11-13 11:27:32 +09:00
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Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Configuration Add some simple border styles 2020-10-20 13:59:03 +09:00
Difficulty Rename HitCirclesCount -> HitCircleCount. 2020-10-03 16:52:33 +02:00
Edit Prevent SelectionBox handles from appearing when a stack of circles is selected 2020-11-12 23:19:29 +01:00
Judgements Fix a few missed judgements 2020-09-29 16:33:38 +09:00
Mods Fix incorrect fade of slider ends after a rewind 2020-11-12 09:33:39 +01:00
Objects Fix state update exception in a better way 2020-11-11 19:01:12 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Merge pull request #10676 from peppy/fix-hitcircle-glow-on-skin-change 2020-11-06 21:09:22 +09:00
Statistics Update framework 2020-09-10 18:10:39 +09:00
UI Move casts to DrawableHitObject instead 2020-11-05 15:41:55 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
OsuRuleset.cs Merge branch 'master' into ruleset-result-types 2020-10-09 13:17:05 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add final sliderendcircle display support 2020-10-02 14:50:03 +09:00