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mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:02:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2020-07-10 17:15:34 +09:00
..
Beatmaps Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
Configuration Remove settings related to reverse arrow 2020-01-07 04:55:05 +01:00
Difficulty Fix double in accuracy calculation in OsuPerformanceCalculator. 2020-05-18 18:22:03 +08:00
Edit Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Judgements Move hit events to the ScoreProcessor 2020-06-19 19:58:35 +09:00
Mods Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Objects Rename variable to be more clear on purpose 2020-07-09 12:01:00 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Remove unused class 2020-06-19 21:14:17 +09:00
Skinning Add base legacy skin transformer 2020-06-21 23:06:55 +02:00
Statistics Add better line smoothing 2020-06-25 19:02:04 +09:00
UI Adjust cursor transforms for better feel 2020-07-10 14:44:30 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
OsuRuleset.cs Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay 2020-03-28 14:10:26 +09:00