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osu-lazer/osu.Game.Rulesets.Catch.Tests
dependabot[bot] 5a1eccd8e3
Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.10.0 to 16.11.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.10.0...v16.11.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 18:17:37 +00:00
..
.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Fix missed cases of incorrect .Value usage 2021-08-26 14:02:57 +09:00
Mods Fix offsets not being mirrored 2021-08-10 22:33:28 +02:00
Resources Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
CatchDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
CatchLegacyModConversionTest.cs Cover mapping fully for catch mods 2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
JuiceStreamPathTest.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00
TestSceneAutoJuiceStream.cs Revert "Modify catcher autoplay test pattern to see more variety movement" 2021-07-27 19:07:37 +09:00
TestSceneBananaShower.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatcher.cs Move catcher trail generation logic to CatcherArea 2021-07-27 19:07:37 +09:00
TestSceneCatcherArea.cs Add basic structure for skinning catch explosions 2021-08-11 21:23:32 +02:00
TestSceneCatchModHidden.cs Don't apply visibility increase to first object in osu!catch 2021-06-08 16:02:26 +09:00
TestSceneCatchPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatchPlayerLegacySkin.cs Fix miswritten test assertion 2021-05-19 23:32:16 +03:00
TestSceneCatchReplay.cs Add a failing test to check catch replay accuracy 2021-04-09 15:58:23 +09:00
TestSceneCatchSkinConfiguration.cs Move catcher trail generation logic to CatcherArea 2021-07-27 19:07:37 +09:00
TestSceneCatchStacker.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
TestSceneComboCounter.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneDrawableHitObjects.cs Replace usage of CatcherArea.MovableCatcher with Catcher 2021-07-19 19:52:40 +09:00
TestSceneDrawableHitObjectsHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneFruitObjects.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFruitRandomness.cs Combine DisplayRadius and Scale to DisplaySize 2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneHyperDash.cs Simplify the way of getting catcher 2021-07-21 16:27:44 +09:00
TestSceneHyperDashColouring.cs Replace "end glow" terminology with "hyper-dash after-image" 2021-07-28 19:11:22 +09:00
TestSceneJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneLegacyBeatmapSkin.cs Remove weird override logic in TestCase methods 2021-05-31 20:00:47 +09:00