.. |
Break
|
Limit font weight to bold
|
2020-03-16 16:32:25 -07:00 |
HUD
|
Rework to create a derived tracked user data instead
|
2021-04-12 22:00:27 +09:00 |
PlayerSettings
|
Added beatmap colour settings checkbox and associated tests.
|
2021-01-13 00:09:22 -05:00 |
BeatmapMetadataDisplay.cs
|
Flip order back to original for romanisable strings
|
2021-02-25 14:14:07 +09:00 |
BreakOverlay.cs
|
Add spaces to comments
|
2020-05-04 18:36:24 -07:00 |
BreakTracker.cs
|
Call break time update when loaded
|
2021-02-06 20:54:13 +03:00 |
ComboEffects.cs
|
Fix combo break sound not playing after rewind
|
2020-11-13 13:38:14 +09:00 |
DimmableStoryboard.cs
|
Privatise setter
|
2020-05-20 15:08:33 +09:00 |
EpilepsyWarning.cs
|
Ensure that all changes to screen backgrounds are on the correct thread
|
2021-01-05 15:22:50 +09:00 |
FailAnimation.cs
|
Initial sample + samplechannel rework
|
2021-01-19 17:11:40 +09:00 |
FailOverlay.cs
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
GameplayBeatmap.cs
|
Merge branch 'master' into more-accurate-most-common-bpm
|
2021-02-08 18:40:58 +09:00 |
GameplayClock.cs
|
Remove ClockToProcess, always process underlying clock
|
2021-04-16 20:17:21 +09:00 |
GameplayClockContainer.cs
|
Move seekOffset back to MasterGameplayClockContainer
|
2021-04-20 18:25:46 +09:00 |
GameplayMenuOverlay.cs
|
Update existing overlay containers to not block scroll input
|
2021-04-12 16:41:36 +09:00 |
HotkeyExitOverlay.cs
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
HotkeyRetryOverlay.cs
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
HUDOverlay.cs
|
Speed up the fade of the HUD a touch
|
2021-04-14 14:25:16 +09:00 |
ISamplePlaybackDisabler.cs
|
Reverse inheritance order of SkinnableSound's pause logic
|
2020-09-30 15:45:14 +09:00 |
KeyCounter.cs
|
Add spaces to comments
|
2020-05-04 18:36:24 -07:00 |
KeyCounterAction.cs
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
|
Rename to AlwaysVisible and add XMLDoc
|
2020-02-03 20:00:43 +03:00 |
KeyCounterKeyboard.cs
|
Apply input method signature refactorings
|
2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
|
Apply input method signature refactorings
|
2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
MasterGameplayClockContainer.cs
|
Rename to MasterGameplayClock
|
2021-04-21 16:33:14 +09:00 |
PauseOverlay.cs
|
Fix incorrect specification on some sample lookups
|
2020-10-30 11:59:41 +09:00 |
Player.cs
|
Rename Restart() -> Reset()
|
2021-04-19 19:57:00 +09:00 |
PlayerConfiguration.cs
|
Disallow skipping in multiplayer for now
|
2020-12-24 16:29:51 +09:00 |
PlayerLoader.cs
|
Merge pull request #12330 from Cublibre/master
|
2021-04-15 19:21:04 +09:00 |
ReplayPlayer.cs
|
Move player constructor configuration to dedicated class; add AllowRestart parameter
|
2020-12-23 17:47:46 +09:00 |
ReplayPlayerLoader.cs
|
Add test coverage
|
2020-06-15 20:32:27 +09:00 |
ResumeOverlay.cs
|
Make OverlayContainers with no blocking input VisibilityContainers
|
2019-10-14 16:27:59 -07:00 |
RoomSubmittingPlayer.cs
|
Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding
|
2021-03-24 13:23:23 +09:00 |
ScreenSuspensionHandler.cs
|
Apply changes to AllowScreenSuspension bindable
|
2021-04-07 21:20:44 +09:00 |
ScreenWithBeatmapBackground.cs
|
Ensure that all changes to screen backgrounds are on the correct thread
|
2021-01-05 15:22:50 +09:00 |
SkipOverlay.cs
|
Abstractify GameplayClockContainer
|
2021-04-14 17:47:11 +09:00 |
SoloPlayer.cs
|
Fix scores not being accepted due to missing ruleset ID
|
2021-04-09 15:18:02 +09:00 |
SoloSpectator.cs
|
Schedule spectator callbacks
|
2021-04-02 21:27:20 +09:00 |
SongProgress.cs
|
Update existing overlay containers to not block scroll input
|
2021-04-12 16:41:36 +09:00 |
SongProgressBar.cs
|
Add ability to seek replays/auto with arrow keys
|
2020-07-14 20:18:47 -07:00 |
SongProgressGraph.cs
|
Remove excess parenthesis
|
2019-11-25 22:37:07 +09:00 |
SongProgressInfo.cs
|
Tidy up clock logic using DI and a GameplayClock
|
2019-03-05 13:37:51 +09:00 |
SpectatorPlayer.cs
|
Abstractify GameplayClockContainer
|
2021-04-14 17:47:11 +09:00 |
SpectatorPlayerLoader.cs
|
Fix spectating when starting from a point that isn't at the beginning of the beatmap
|
2020-10-27 18:58:37 +09:00 |
SpectatorResultsScreen.cs
|
Remove default allowRetry parameter value from ResultsScreen
|
2020-11-20 14:35:44 +09:00 |
SquareGraph.cs
|
osu-side changes
|
2020-02-24 20:52:15 +09:00 |
SubmittingPlayer.cs
|
Don't store online IDs from score submission responses for now
|
2021-04-13 14:31:44 +09:00 |