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mirror of https://github.com/ppy/osu.git synced 2024-12-16 10:23:04 +08:00
osu-lazer/osu.Game/Screens/Select
Dean Herbert a852a27dfb Fix current beatmap temporarily becoming empty during ruleset change
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
..
Carousel Move drawable carousel set movement logic into panels themselves 2020-11-26 18:32:43 +09:00
Details Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Filter Fix remaining issues 2019-02-28 13:31:40 +09:00
Leaderboards Allow null user score 2020-08-31 20:16:28 +09:00
Options Remove unused using and move dialog to BDL 2020-09-14 12:10:00 -07:00
BeatmapCarousel.cs Allow scroll type to be specified 2020-11-27 13:54:38 +09:00
BeatmapClearScoresDialog.cs Update Resolved and Cached attribute issues 2020-01-03 11:34:26 -08:00
BeatmapDeleteDialog.cs Update font awesome usage 2019-04-02 19:55:24 +09:00
BeatmapDetailArea.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
BeatmapDetailAreaDetailTabItem.cs Make beatmap detail area abstractable 2020-02-13 13:46:23 +09:00
BeatmapDetailAreaLeaderboardTabItem.cs Make beatmap detail area abstractable 2020-02-13 13:46:23 +09:00
BeatmapDetailAreaTabControl.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
BeatmapDetailAreaTabItem.cs Make beatmap detail area abstractable 2020-02-13 13:46:23 +09:00
BeatmapDetails.cs Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
BeatmapInfoWedge.cs Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
DifficultyRecommender.cs Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
FilterControl.cs Fix potential nullref in FilterControl during asynchronous load 2020-09-15 23:19:31 +09:00
FilterCriteria.cs Resolve CA2249 inspections 2020-11-01 18:54:44 +01:00
FilterQueryParser.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Footer.cs Handle OnHover on song select filter and footer 2020-03-23 16:03:33 -07:00
FooterButton.cs Merge branch 'master' into mod_content_centering 2020-01-30 10:34:46 +09:00
FooterButtonMods.cs Remove unnecessary input override on footer button mods 2020-04-05 14:57:44 -07:00
FooterButtonOptions.cs Add licence header 2019-05-08 19:35:20 +09:00
FooterButtonRandom.cs Merge branch 'master' into mod_content_centering 2020-01-30 10:34:46 +09:00
ImportFromStablePopup.cs Import collections on initial import-from-stable step 2020-09-11 11:16:00 +09:00
LocalScoreDeleteDialog.cs Use ScoreInfo.DisplayAccuracy everywhere 2020-02-03 22:11:36 +07:00
MatchSongSelect.cs Fix global mods being retained by rooms 2020-09-04 15:20:55 +09:00
PlayBeatmapDetailArea.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
PlaySongSelect.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
SongSelect.cs Fix current beatmap temporarily becoming empty during ruleset change 2020-11-30 19:36:30 +09:00
WedgeBackground.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00