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Remove unnecessary input override on footer button mods
Was used when it expanded on hover, but doesn't anymore.
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parent
0f11ecce01
commit
57b6a91449
@ -27,18 +27,19 @@ namespace osu.Game.Screens.Select
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}
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protected readonly OsuSpriteText MultiplierText;
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private readonly FooterModDisplay modDisplay;
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private readonly ModDisplay modDisplay;
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private Color4 lowMultiplierColour;
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private Color4 highMultiplierColour;
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public FooterButtonMods()
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{
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ButtonContentContainer.Add(modDisplay = new FooterModDisplay
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ButtonContentContainer.Add(modDisplay = new ModDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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DisplayUnrankedText = false,
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Scale = new Vector2(0.8f)
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Scale = new Vector2(0.8f),
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ExpansionMode = ExpansionMode.AlwaysContracted,
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});
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ButtonContentContainer.Add(MultiplierText = new OsuSpriteText
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{
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@ -84,15 +85,5 @@ namespace osu.Game.Screens.Select
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else
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modDisplay.FadeOut();
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}
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private class FooterModDisplay : ModDisplay
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{
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;
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public FooterModDisplay()
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{
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ExpansionMode = ExpansionMode.AlwaysContracted;
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}
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}
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}
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}
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