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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests
2020-04-11 13:33:49 +09:00
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.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Mods Remove CentreHit/RimHit hitobject abstraction 2020-03-23 12:08:15 +09:00
Resources Add test sprites and make alignment initially better 2020-04-08 19:42:31 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.4.0 to 16.5.0 2020-02-10 08:24:12 +00:00
TaikoBeatmapConversionTest.cs Remove CentreHit/RimHit hitobject abstraction 2020-03-23 12:08:15 +09:00
TaikoDifficultyCalculatorTest.cs Remove LegacyDifficultyCalculator 2019-02-21 13:12:37 +09:00
TaikoLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
TaikoSkinnableTestScene.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneDrawableHit.cs Change inheritance of taiko hit pieces to better allow for skinning 2020-04-11 13:33:49 +09:00
TestSceneInputDrum.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneSwellJudgements.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneTaikoPlayfield.cs Remove CentreHit/RimHit hitobject abstraction 2020-03-23 12:08:15 +09:00
TestSceneTaikoSuddenDeath.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00