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I don't know how to reproduce this issue in a test, so no tests for now. Nonetheless, this fixes the issue for me at least on one map: https://osu.ppy.sh/beatmapsets/1899665#taiko/3915653 This workaround is similar to #16475 (the test from that commit got eventually removed for some reason). |
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.. | ||
Drawables | ||
BarLine.cs | ||
DrumRoll.cs | ||
DrumRollTick.cs | ||
Hit.cs | ||
HitType.cs | ||
IgnoreHit.cs | ||
StrongNestedHitObject.cs | ||
Swell.cs | ||
SwellTick.cs | ||
TaikoHitObject.cs | ||
TaikoStrongableHitObject.cs |