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osu-lazer/osu.Game.Rulesets.Taiko/Objects
chayleaf 7f957d3fbe Fix some taiko maps not finishing in some conditions
I don't know how to reproduce this issue in a test, so no tests for now.
Nonetheless, this fixes the issue for me at least on one map:
https://osu.ppy.sh/beatmapsets/1899665#taiko/3915653

This workaround is similar to #16475 (the test from that commit got
eventually removed for some reason).
2023-07-15 20:24:40 +07:00
..
Drawables Fix some taiko maps not finishing in some conditions 2023-07-15 20:24:40 +07:00
BarLine.cs Automated pass 2023-06-24 01:00:03 +09:00
DrumRoll.cs Merge branch 'master' into diffcalc-total-scorev1 2023-06-15 19:33:29 +09:00
DrumRollTick.cs Merge branch 'master' into diffcalc-total-scorev1 2023-06-26 14:32:14 +09:00
Hit.cs Automated pass 2023-06-24 01:00:03 +09:00
HitType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
IgnoreHit.cs Automated pass 2023-06-24 01:00:03 +09:00
StrongNestedHitObject.cs Automated pass 2023-06-24 01:00:03 +09:00
Swell.cs Automated pass 2023-06-24 01:00:03 +09:00
SwellTick.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoHitObject.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoStrongableHitObject.cs Automated pass 2023-06-24 01:00:03 +09:00