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mirror of https://github.com/ppy/osu.git synced 2024-11-15 20:37:26 +08:00
osu-lazer/osu.Game/Rulesets
2021-10-05 17:01:07 +09:00
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Configuration Mark key and value non-nullable (at realm end) and simplify Value logic 2021-09-15 17:16:05 +09:00
Difficulty Avoid returning a live IEnumerable 2021-10-05 17:01:07 +09:00
Edit Ensure tool is always set back to select tool when beatmap becomes untimed 2021-07-19 17:08:40 +09:00
Filter Rename all remaining cases 2021-10-03 00:55:29 +09:00
Judgements Fix osu! judgements getting scaled twice over different durations 2021-09-02 16:31:43 +09:00
Mods Change combo bind logic to be non-weird 2021-09-17 19:15:14 +09:00
Objects Reduce NestedHitObject enumerator overhead 2021-09-20 15:09:27 +09:00
Replays Remove redundant NotNull attributes in nullable classes 2021-06-17 16:07:32 +09:00
Scoring Fade display out during rewind (as the value displayed is no longer valid) 2021-10-05 15:39:29 +09:00
Timing Remove IJsonSerializable interface 2021-08-31 14:39:20 +09:00
UI Replace all basic usages 2021-10-02 02:22:23 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Bring back SettingsStore to avoid changing ruleset API for now 2021-09-15 17:12:02 +09:00
RulesetConfigCache.cs Bring back SettingsStore to avoid changing ruleset API for now 2021-09-15 17:12:02 +09:00
RulesetInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Reword comment and remove brackets 2021-08-22 12:40:41 +03:00