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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Editing
2022-11-27 02:48:15 +00:00
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TestSceneBeatDivisorControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBlueprintOrdering.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComposerSelection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComposeScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComposeSelectBox.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDesignSection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDifficultyDelete.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDifficultySwitching.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorBeatmapCreation.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorBindings.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorChangeStates.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorClipboard.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorClock.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorComposeRadioButtons.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorMenuBar.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorNavigation.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSamplePlayback.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSaving.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorScreenModes.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSeeking.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
TestSceneEditorSeekSnapping.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSummaryTimeline.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorTestGameplay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectComposer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectDifficultyPointAdjustments.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectSamplePointAdjustments.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneLabelledTimeSignature.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMetadataSection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePlaybackControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneRectangularPositionSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSelectionBlueprintDeselection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSetupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTapButton.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTapTimingControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineBlueprintContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineHitObjectBlueprint.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineSelection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineTickDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineZoom.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimingScreen.cs Add test to verify selected timing point will be scrolled into view 2022-11-27 02:48:15 +00:00
TestSceneWaveform.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneZoomableScrollContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
TimelineTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00