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mirror of https://github.com/ppy/osu.git synced 2024-12-15 17:02:55 +08:00
osu-lazer/osu.Game.Rulesets.Catch.Tests
2020-03-10 15:28:37 +09:00
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.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Resources Add animation and fallback catcher support 2020-03-10 12:36:25 +09:00
CatchBeatmapConversionTest.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
CatchDifficultyCalculatorTest.cs Update catch dfificulty test 2019-03-08 20:13:55 +09:00
CatchLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.4.0 to 16.5.0 2020-02-10 08:24:12 +00:00
TestSceneAutoJuiceStream.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneBananaShower.cs Add tests demonstrating crash 2020-02-25 22:48:47 +01:00
TestSceneCatcher.cs Add animation and fallback catcher support 2020-03-10 12:36:25 +09:00
TestSceneCatcherArea.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
TestSceneCatchPlayer.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneCatchStacker.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
TestSceneDrawableHitObjects.cs Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
TestSceneDrawableHitObjectsHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneFruitObjects.cs Add testing support for hyperdash fruits 2020-02-26 19:22:31 +09:00
TestSceneHyperDash.cs Fix hyperdash not initiating correctly when juice streams are present 2020-03-10 10:21:32 +09:00
TestSceneJuiceStream.cs Add tests demonstrating crash 2020-02-25 22:48:47 +01:00