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mirror of https://github.com/ppy/osu.git synced 2024-11-17 13:12:56 +08:00
osu-lazer/osu.Game/Screens/Play
2021-08-16 06:57:45 +03:00
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Break Localise accuracy display. 2021-07-23 22:37:08 +02:00
HUD Merge pull request #14250 from peppy/leaderboard-limit-player-count 2021-08-14 14:08:18 +09:00
PlayerSettings Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs Tidy up ModDisplay 2021-07-21 16:38:25 +09:00
BreakOverlay.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
BreakTracker.cs Call break time update when loaded 2021-02-06 20:54:13 +03:00
ComboEffects.cs Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs Add further xmldoc 2021-04-18 07:25:49 +03:00
EpilepsyWarning.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
FailAnimation.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
GameplayClock.cs Remove ClockToProcess, always process underlying clock 2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs Merge branch 'master' into multiplayer-spectator-screen 2021-04-26 14:12:35 +09:00
GameplayMenuOverlay.cs Fix new possible nullref inspection due to delegate initialisation in constructor 2021-08-05 13:24:59 +09:00
HotkeyExitOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HUDOverlay.cs Fix SkinnableTargetsContainer blocked from processing scheduled tasks 2021-08-16 06:57:45 +03:00
ISamplePlaybackDisabler.cs Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Rename to AlwaysVisible and add XMLDoc 2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MasterGameplayClockContainer.cs Fix potential race incorrectly pausing the source clock 2021-06-04 21:58:51 +09:00
PauseOverlay.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Player.cs Remove likely unnecessary score null check 2021-08-11 16:59:42 +09:00
PlayerConfiguration.cs Move storyboard outro logic to DrawableStoryboard 2021-04-16 00:59:10 -04:00
PlayerLoader.cs Ensure PlayerLoader restores the background colour to its own value on resume 2021-06-09 17:17:39 +09:00
ReplayPlayer.cs Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
ReplayPlayerLoader.cs Add test coverage 2020-06-15 20:32:27 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding 2021-03-24 13:23:23 +09:00
ScreenSuspensionHandler.cs Apply changes to AllowScreenSuspension bindable 2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
SkipOverlay.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
SoloPlayer.cs Move clone to earlier in the process 2021-07-19 19:18:34 +09:00
SoloSpectator.cs Schedule spectator callbacks 2021-04-02 21:27:20 +09:00
SongProgress.cs Rename element in OsuSettings enum 2021-08-14 22:35:15 +08:00
SongProgressBar.cs Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
SpectatorPlayer.cs Combine methods 2021-06-10 22:01:39 +09:00
SpectatorPlayerLoader.cs Add initial multiplayer screen implementation 2021-04-08 22:07:00 +09:00
SpectatorResultsScreen.cs Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
SquareGraph.cs osu-side changes 2020-02-24 20:52:15 +09:00
SubmittingPlayer.cs Fix date being updated on replays unexpectedly 2021-07-19 19:28:35 +09:00