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Break
Limit font weight to bold
2020-03-16 16:32:25 -07:00
HUD
Update existing usages
2021-03-13 06:09:07 +03:00
PlayerSettings
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs
Flip order back to original for romanisable strings
2021-02-25 14:14:07 +09:00
BreakOverlay.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
BreakTracker.cs
Call break time update when loaded
2021-02-06 20:54:13 +03:00
ComboEffects.cs
Fix combo break sound not playing after rewind
2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs
Privatise setter
2020-05-20 15:08:33 +09:00
EpilepsyWarning.cs
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
FailAnimation.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
FailOverlay.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs
Merge branch 'master' into more-accurate-most-common-bpm
2021-02-08 18:40:58 +09:00
GameplayClock.cs
Use bindable flow instead
2020-10-27 14:10:12 +09:00
GameplayClockContainer.cs
Fix Storyboard's FirstEventTime not finding the true earliest event
2021-01-04 15:16:01 +09:00
GameplayMenuOverlay.cs
Refactor gameplay menu overlay to fix regression
2020-08-15 14:18:50 +02:00
HotkeyExitOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HUDOverlay.cs
Add leaderboard display to realtime player
2020-12-22 19:10:08 +09:00
ISamplePlaybackDisabler.cs
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
KeyCounter.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
KeyCounterAction.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs
Rename to AlwaysVisible and add XMLDoc
2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
KeyCounterState.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
PauseOverlay.cs
Fix incorrect specification on some sample lookups
2020-10-30 11:59:41 +09:00
Player.cs
Remove all references to "score submission" from Player
2021-03-23 18:20:55 +09:00
PlayerConfiguration.cs
Disallow skipping in multiplayer for now
2020-12-24 16:29:51 +09:00
PlayerLoader.cs
Use DI to implement battery detection, add BatteryCutoff property
2021-04-08 19:55:11 -04:00
ReplayPlayer.cs
Move player constructor configuration to dedicated class; add AllowRestart parameter
2020-12-23 17:47:46 +09:00
ReplayPlayerLoader.cs
Add test coverage
2020-06-15 20:32:27 +09:00
ResumeOverlay.cs
Make OverlayContainers with no blocking input VisibilityContainers
2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs
Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding
2021-03-24 13:23:23 +09:00
ScreenSuspensionHandler.cs
Apply changes to AllowScreenSuspension bindable
2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
SkipOverlay.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
SoloPlayer.cs
Reorder overrides in SoloPlayer to better follow chronological request order
2021-03-24 13:12:51 +09:00
SoloSpectator.cs
Schedule spectator callbacks
2021-04-02 21:27:20 +09:00
SongProgress.cs
Update SongProgress height based on its dynamic height during resize
2020-10-14 18:44:22 +09:00
SongProgressBar.cs
Add ability to seek replays/auto with arrow keys
2020-07-14 20:18:47 -07:00
SongProgressGraph.cs
Remove excess parenthesis
2019-11-25 22:37:07 +09:00
SongProgressInfo.cs
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
SpectatorPlayer.cs
Remove redundant base call
2020-11-03 20:10:13 +09:00
SpectatorPlayerLoader.cs
Fix spectating when starting from a point that isn't at the beginning of the beatmap
2020-10-27 18:58:37 +09:00
SpectatorResultsScreen.cs
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
SquareGraph.cs
osu-side changes
2020-02-24 20:52:15 +09:00
SubmittingPlayer.cs
Extract majority of token retrieval code out of LoadComponentAsync for legibility
2021-03-25 13:48:41 +09:00