.. |
EditorClockTestScene.cs
|
Cache and resolve editor clock as EditorClock in all cases
|
2020-05-22 16:44:06 +09:00 |
EditorTestScene.cs
|
Move setting up the ruleset bindable to top-base test scene
|
2020-06-10 18:23:31 +03:00 |
ModPerfectTestScene.cs
|
Fix mod perfect test scenes failing due to null ruleset provided
|
2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
|
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
|
2020-06-03 22:00:02 +03:00 |
MultiplayerTestScene.cs
|
Rename test cases to test scenes inline with the framework change
|
2019-05-14 22:37:25 +03:00 |
OsuGridTestScene.cs
|
Apply other styles.
|
2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
|
Fix tooltips not showing inside ManualInputManagerTestScenes
|
2020-03-30 19:15:44 +09:00 |
OsuTestScene.cs
|
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests
|
2020-06-15 11:31:12 +03:00 |
PlacementBlueprintTestScene.cs
|
Fix remaining test failures
|
2020-05-22 18:23:24 +09:00 |
PlayerTestScene.cs
|
Move setting up the ruleset bindable to top-base test scene
|
2020-06-10 18:23:31 +03:00 |
RateAdjustedBeatmapTestScene.cs
|
Update bindable types in line with framework
|
2019-12-10 16:48:24 +09:00 |
ScreenTestScene.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
ScrollingTestContainer.cs
|
Expose direction from scrolling test container
|
2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
SkinnableTestScene.cs
|
Move setting up the ruleset bindable to top-base test scene
|
2020-06-10 18:23:31 +03:00 |
TestPlayer.cs
|
Centralise TestPlayer implementations as much as possible
|
2020-03-05 11:25:07 +09:00 |