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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2022-02-16 09:52:18 +09:00
..
QueueModeTestScene.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneAllPlayersQueueMode.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneCreateMultiplayerMatchButton.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneDrawableLoungeRoom.cs Remove redundant parenthesis 2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs Add match type and queue mode to multiplayer room panels 2021-12-07 18:57:13 +09:00
TestSceneDrawableRoomParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneDrawableRoomPlaylist.cs Fix incorrect usages of user lookup cache in tests 2022-02-15 21:23:24 +09:00
TestSceneFreeModSelectOverlay.cs Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
TestSceneGameplayChatDisplay.cs Fix gameplay chat display not losing focus on escape key press 2021-10-26 13:55:08 +09:00
TestSceneHostOnlyQueueMode.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneLoungeRoomsContainer.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMatchBeatmapDetailArea.cs Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
TestSceneMatchLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiHeader.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
TestSceneMultiplayer.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs Fix incorrect clearing of room 2021-10-27 19:36:43 +09:00
TestSceneMultiplayerMatchSongSelect.cs Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
TestSceneMultiplayerMatchSubScreen.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerParticipantsList.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerPlayer.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerPlaylist.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerQueueList.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerReadyButton.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerResults.cs Update null fallback cases involving OnlineID 2022-01-12 16:39:36 +09:00
TestSceneMultiplayerSpectateButton.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Add test and fix several issues 2021-04-08 00:12:21 +09:00
TestSceneMultiplayerTeamResults.cs Update null fallback cases involving OnlineID 2022-01-12 16:39:36 +09:00
TestSceneMultiSpectatorLeaderboard.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneMultiSpectatorScreen.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs Fix incorrect usages of user lookup cache in tests 2022-02-15 21:23:24 +09:00
TestScenePlaylistsSongSelect.cs Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
TestSceneRankRangePill.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneStarRatingRangeDisplay.cs Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
TestSceneTeamVersus.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00