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mirror of https://github.com/ppy/osu.git synced 2024-11-06 07:47:25 +08:00
osu-lazer/osu.Game/Skinning
Dean Herbert 69d4f86122 Fix automatically created "(modified)" skins getting conflicting names
Applies the already tested and proven method that is used in the editor
to the mutable skin creation flow.
2022-04-01 14:11:55 +09:00
..
Components Fix typo in setting name 2022-03-15 14:25:05 +09:00
Editor Merge branch 'master' into fix-autoplay-mod-user-id 2022-03-30 21:41:45 +02:00
BeatmapSkinProvidingContainer.cs Rename AllowSampleLookup argument to something saner 2021-12-26 14:29:07 +01:00
DefaultLegacySkin.cs Make "skin.ini" the default skin filename and remove redundant parameters 2022-03-23 15:05:01 +09:00
DefaultSkin.cs Add basic song select setup for skinnability 2022-03-16 19:12:06 +09:00
EFSkinInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
GameplaySkinComponent.cs Use char overloads for string methods 2020-10-16 11:52:29 +02:00
GlobalSkinColours.cs Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
HUDSkinComponents.cs Add new default locations for hit bar error displays 2021-05-18 15:50:50 +09:00
IAnimationTimeReference.cs Expose animation start time as mutable in interface 2020-11-22 13:11:22 +01:00
IPooledSampleProvider.cs Trim double full-stop in xmldoc 2020-11-30 19:43:20 +01:00
ISkin.cs Apply notnull constraint 2022-03-25 15:54:01 +09:00
ISkinComponent.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
ISkinnableDrawable.cs Add the ability to add settings to skinnable elements 2022-03-13 17:03:25 +09:00
ISkinnableTarget.cs Fix copy-paste oversights in xmldoc & exception messages 2021-05-14 22:15:43 +02:00
ISkinSource.cs Add missing documentation for SourceChanged 2021-10-12 12:50:28 +09:00
LegacyAccuracyCounter.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
LegacyBeatmapSkin.cs Convert LegacyBeatmapSkin to use nullable 2022-03-24 00:24:06 +09:00
LegacyColourCompatibility.cs Remove some mentions of "lazer" 2021-07-04 12:41:27 +09:00
LegacyFont.cs Add legacy font enum and extensions 2021-03-13 06:05:36 +03:00
LegacyHealthDisplay.cs Use non linear colour interpolation for legacy health display 2021-08-10 11:29:31 +10:00
LegacyJudgementPieceNew.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
LegacyJudgementPieceOld.cs Show main judgement content above hitobjects 2020-11-20 16:25:48 +09:00
LegacyManiaSkinConfiguration.cs simplify implementation and adjust the default values 2020-12-13 22:43:36 +06:00
LegacyManiaSkinConfigurationLookup.cs add support for ScorePosition into LegacyManiaSkin 2020-12-10 20:11:08 +06:00
LegacyManiaSkinDecoder.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
LegacyRollingCounter.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
LegacyScoreCounter.cs Use localisable format string for comma separator mode 2021-10-10 17:41:16 +09:00
LegacySkin.cs Apply notnull constraint 2022-03-25 15:54:01 +09:00
LegacySkinDecoder.cs Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
LegacySkinExtensions.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
LegacySkinTransformer.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
LegacySpriteText.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
PausableSkinnableSound.cs Add failing test 2021-04-20 16:51:00 +09:00
PoolableSkinnableSample.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
RealmBackedResourceStore.cs Fix extensions not being specified in time for realm file caching 2022-03-23 14:57:42 +09:00
ResourceStoreBackedSkin.cs Apply notnull constraint 2022-03-25 15:54:01 +09:00
RulesetSkinProvidingContainer.cs Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged 2021-10-12 13:04:48 +09:00
Skin.cs Merge pull request #17448 from peppy/fix-skin-component-crash-on-instantiation-failure 2022-03-25 19:41:52 +09:00
SkinComboColourLookup.cs Add skin config lookup for combo colours 2021-05-05 07:06:26 +03:00
SkinConfigManager.cs Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
SkinConfiguration.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
SkinCustomColourLookup.cs Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
SkinFileInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
SkinInfo.cs Avoid constructor overhead for realm SkinInfo parameterless constructor 2022-01-20 17:29:07 +09:00
SkinManager.cs Fix automatically created "(modified)" skins getting conflicting names 2022-04-01 14:11:55 +09:00
SkinModelManager.cs Remove Host ctor param from SkinModelManager 2022-02-01 21:37:19 +01:00
SkinnableDrawable.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableSound.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
SkinnableSprite.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableSpriteText.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableTarget.cs Add basic song select setup for skinnability 2022-03-16 19:12:06 +09:00
SkinnableTargetComponent.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
SkinnableTargetComponentsContainer.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
SkinnableTargetContainer.cs Fix two different skins displaying at the same time when rapidly switching 2021-10-11 16:11:15 +09:00
SkinProvidingContainer.cs Rename AllowSampleLookup argument to something saner 2021-12-26 14:29:07 +01:00
SkinReloadableDrawable.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinUtils.cs Add missing license header 2019-09-05 17:01:14 +09:00