..
Scrolling
Increase TimeRange max value
2021-08-02 19:37:45 +09:00
DrawableRuleset.cs
Expose DrawableRuleset
audio adjustments as non-container
2021-07-31 15:47:54 +09:00
DrawableRulesetDependencies.cs
Pass empty resource store for FallbackShaderManager
base constructor
2021-06-22 12:36:45 +03:00
FrameStabilityContainer.cs
Move initial state set inside updateClock
2020-10-30 20:39:25 +09:00
GameplayCursorContainer.cs
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
GameplaySampleTriggerSource.cs
Rewrite object lookup to use previous entry regardless
2021-08-25 16:56:44 +09:00
HitObjectContainer.cs
Remove OnAdd
/OnRemove
of HitObjectContainer
2021-06-03 15:00:16 +09:00
IFrameStableClock.cs
Add more xmldocs
2020-11-01 15:23:03 +01:00
IHitObjectContainer.cs
Add/use IHitObjectContainer interface instead of IEnumerables
2021-02-08 20:11:06 +09:00
IPooledHitObjectProvider.cs
Change order of OnParentReceived()
2020-12-03 20:06:26 +09:00
JudgementContainer.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ModIcon.cs
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
Playfield.cs
Use singular IApplicableToDrawableHitObject
for consumers
2021-06-16 18:47:04 +09:00
PlayfieldAdjustmentContainer.cs
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
PlayfieldBorder.cs
Remove unused using
2020-10-20 15:06:31 +09:00
PlayfieldBorderStyle.cs
Add some simple border styles
2020-10-20 13:59:03 +09:00
ReplayRecorder.cs
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
RulesetInputManager.cs
Merge branch 'master' into realm-key-binding-store
2021-06-10 13:58:08 +09:00