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osu-lazer/osu.Game.Rulesets.Osu/Objects
Dean Herbert 674ae9e742 Refactor DrawableSliderHead to never update the drawable position
Slider heads are guaranteed to always be drawn at (0,0). This fixes
weird behaviour in the editor, but also simplifies things in the
process. Win-win.

Closes #20644.
2022-10-26 15:26:22 +09:00
..
Drawables Refactor DrawableSliderHead to never update the drawable position 2022-10-26 15:26:22 +09:00
HitCircle.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ISliderProgress.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuHitObject.cs Fix OsuHitObject not using property wrapper properly 2022-07-19 07:52:12 +03:00
Slider.cs Implement hold "sliding" samples in osu!mania 2022-10-11 16:31:37 +09:00
SliderEndCircle.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderHeadCircle.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderRepeat.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderTailCircle.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderTick.cs Fix osu! slider ticks appearing too late 2022-09-26 14:11:59 +09:00
Spinner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpinnerBonusTick.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpinnerTick.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00