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osu-lazer/osu.Game.Rulesets.Osu/Skinning
Dean Herbert 662281d727 Adjust legacy spinners to fade in later
Matches stable 1:1 for legacy skins. I've left lazer default as it is
because changing to use the shorter apperance looks bad. This will
probably change as we proceed with the redesign of the default skin.
2020-08-13 18:20:46 +09:00
..
LegacyCursor.cs Switch Expandtarget and "cursormiddle" 2019-12-14 18:33:56 +08:00
LegacyCursorTrail.cs Always apply stable's magic ratio 2019-09-11 13:28:36 +09:00
LegacyMainCirclePiece.cs Split out variable declaration 2020-08-07 16:36:40 +09:00
LegacyNewStyleSpinner.cs Adjust legacy spinners to fade in later 2020-08-13 18:20:46 +09:00
LegacyOldStyleSpinner.cs Adjust legacy spinners to fade in later 2020-08-13 18:20:46 +09:00
LegacySliderBall.cs Fix slider ball rotation being applied to follow circle and specular layer 2020-07-22 19:06:39 +09:00
LegacySliderBody.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
NonPlayfieldSprite.cs Move remaining osu-specific implementations to OsuLegacySkin 2019-08-30 13:42:29 +09:00
OsuLegacySkinTransformer.cs Remove misleading ExpandNumberPiece lookup 2020-08-05 20:05:53 +03:00
OsuSkinColour.cs Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
OsuSkinConfiguration.cs Remove misleading ExpandNumberPiece lookup 2020-08-05 20:05:53 +03:00