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2e0fdf9bca
Initial implementation of hit object pooling in osu!catch ruleset |
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CatchComboDisplay.cs | ||
Catcher.cs | ||
CatcherAnimationState.cs | ||
CatcherArea.cs | ||
CatcherSprite.cs | ||
CatcherTrailDisplay.cs | ||
CatcherTrailSprite.cs | ||
CatchPlayfield.cs | ||
CatchPlayfieldAdjustmentContainer.cs | ||
CatchReplayRecorder.cs | ||
DrawableCatchRuleset.cs | ||
HitExplosion.cs | ||
ICatchComboCounter.cs |