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mirror of https://github.com/ppy/osu.git synced 2024-12-15 15:12:57 +08:00
osu-lazer/osu.Game/Rulesets
2020-07-27 19:07:21 +02:00
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Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty CA2208: create exceptions correctly. 2019-12-17 13:00:10 +08:00
Edit Merge branch 'master' into taiko-editor 2020-06-01 15:39:02 +09:00
Judgements Prevent DrawableJudgement from removing other children 2020-07-27 19:07:21 +02:00
Mods Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Objects Load nested hitobjects during map load 2020-07-24 18:16:36 +09:00
Replays Update InputHandlers in line with framework changes 2020-07-19 11:39:11 +09:00
Scoring Expose accuracy/combo portion adjustments 2020-07-16 14:10:44 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Cancel previous initial state computations 2020-07-24 19:31:08 +09:00
ILegacyRuleset.cs Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
Ruleset.cs Create a local playable beatmap instead 2020-06-22 18:38:41 +09:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Fix loading a ruleset with a new version specification causing a crash 2020-05-08 18:05:06 +09:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Fix incorrect usage of Directory.GetFiles 2020-06-02 14:55:10 +09:00