1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:07:23 +08:00
osu-lazer/osu.Game.Rulesets.Osu
Berkan Diler fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
..
Beatmaps Fix incorrect path position being used for old stacking algorithm 2019-08-07 19:35:39 +09:00
Configuration Remove "allow slider ball tinting" ruleset setting 2019-09-20 15:08:00 +03:00
Difficulty Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Edit Apply CornerExponent fixes 2019-11-22 19:49:20 +09:00
Judgements Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
Mods Use MathF instead of Math- functions when possible 2019-11-25 00:45:42 +01:00
Objects Use MathF instead of Math- functions when possible 2019-11-25 00:45:42 +01:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Use MathF instead of Math- functions when possible 2019-11-25 00:45:42 +01:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Merge branch 'master' into stop-counting-to-score-after-fail 2019-09-06 16:12:53 +09:00
Skinning Use bindables for displayed circle piece numbers 2019-09-26 16:58:20 +09:00
UI Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Add xmldoc 2019-08-12 15:00:32 +09:00
OsuRuleset.cs Merge remote-tracking branch 'upstream/master' into traceable-mod 2019-09-18 19:36:07 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add skin component for the legacy cursor trail 2019-09-09 17:53:51 +09:00