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osu-lazer/osu.Game/Screens/Play/HUD
Dan Balasescu 5d8cf87155
Merge pull request #10511 from peppy/bottom-error-display
Add support for bottom-anchored hit error display
2020-10-15 20:51:09 +09:00
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HitErrorMeters Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
DefaultComboCounter.cs Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:30:29 +09:00
DefaultScoreCounter.cs Remove unused offset 2020-10-15 17:22:34 +09:00
FailingLayer.cs Failing effect displays vertically 2020-07-28 00:42:48 -07:00
HealthDisplay.cs Change initial health to 1 to avoid false fail display 2020-04-09 14:49:09 +09:00
HitErrorDisplay.cs Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
HoldForMenuButton.cs Add missing released conditional 2020-07-13 09:00:10 +09:00
IComboCounter.cs Add skin components and interfaces 2020-10-14 19:16:34 +09:00
IScoreCounter.cs Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
LegacyComboCounter.cs Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:52:06 +09:00
ModDisplay.cs Fix ModOverlay not including "UNRANKED" text in size 2020-10-15 17:14:42 +09:00
PlayerSettingsOverlay.cs Align top-right elements with lowest point in score display 2020-10-15 17:14:42 +09:00
SkinnableComboCounter.cs Tidy up SkinnableComboCounter class slightly 2020-10-15 15:37:40 +09:00
SkinnableScoreCounter.cs Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
StandardHealthDisplay.cs Replace assignment references to HitResult.Miss with Judgement.MinResult 2020-10-02 23:31:24 +02:00