..
Audio
Ensure equality member consistency for SampleInfo
2020-12-03 23:25:53 +01:00
Beatmaps
Merge pull request #11226 from peppy/fix-legacy-skin-texture-loader-store
2020-12-23 16:41:01 +09:00
Collections
remove unnec using
2020-09-19 15:13:52 -05:00
Configuration
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
Database
Merge branch 'master' into fix-leaderboard-user-handling
2020-12-28 13:43:53 +01:00
Extensions
Catch multiplayer client-related unobserved exceptions better
2020-12-31 11:39:42 +01:00
Graphics
Remove now unused files
2020-12-07 22:07:11 +09:00
Input
Revert leasing logic
2020-12-05 22:15:41 +01:00
IO
Merge branch 'master' into fix-legacy-skin-texture-loader-store
2020-12-22 12:09:35 +09:00
IPC
Migrations
Add flag value to database
2020-10-20 00:46:08 +02:00
Online
Update osu.Game/Online/API/APIMod.cs
2021-01-03 17:04:16 +09:00
Overlays
Move schedule logic to buttons rather than section
2021-01-05 16:41:05 +09:00
Properties
Replays
Add field to Replay denoting whether the full replay have been received or not
2020-10-27 18:58:37 +09:00
Rulesets
Clarify & cleanup comments some
2021-01-03 13:44:29 +01:00
Scoring
Merge branch 'master' into move-cache-logic-to-base-impl
2020-11-06 16:56:35 +09:00
Screens
Fix deselection of autoplay mod failing
2021-01-05 16:17:58 +09:00
Skinning
Annotate potentially null parameters in protected ctor of LegacySkin
2020-12-22 12:08:40 +09:00
Storyboards
Remove unused using
2021-01-04 15:40:22 +09:00
Tests
Allow null users to still be displayed in the participant list
2020-12-28 15:03:44 +09:00
Updater
Update EndsWith usages
2020-10-16 12:58:34 +09:00
Users
Move load-complete fade specification inside
2020-12-26 14:35:14 +01:00
Utils
Extract shared rank-formatting helper
2020-12-19 15:04:22 +01:00
osu!.res
osu.Game.csproj
Merge branch 'dependabot/nuget/Microsoft.AspNetCore.SignalR.Client-3.1.10' into dependency-updates
2021-01-01 21:25:10 +01:00
OsuGame.cs
Add website root URL and update most links to use it
2020-12-24 18:11:42 +09:00
OsuGameBase.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
PerformFromMenuRunner.cs
Inline complete method as well
2020-12-31 10:27:42 +01:00