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mirror of https://github.com/ppy/osu.git synced 2024-11-16 14:17:27 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2022-01-12 14:38:53 +00:00
..
Beatmaps Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Reword comment and rename argument 2022-01-12 14:38:53 +00:00
Edit Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Objects Merge branch 'master' into aim-refactor-base 2021-11-03 00:32:51 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Add support for animated legacy hit circle overlay 2021-12-28 15:58:34 +01:00
Statistics Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
UI Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Utils Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
osu.Game.Rulesets.Osu.csproj Remove mathnet 2021-12-29 18:49:13 +00:00
OsuInputManager.cs Avoid blocking Active state propagation 2021-12-16 19:57:24 +09:00
OsuRuleset.cs Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00