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78 lines
2.3 KiB
C#
78 lines
2.3 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.GameModes;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.GameModes.Play.Catch;
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using osu.Game.GameModes.Play.Osu;
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using osu.Game.GameModes.Play.Taiko;
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using osu.Framework.Graphics;
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using osu.Game.GameModes.Play.Mania;
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using OpenTK;
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namespace osu.Game.GameModes.Play
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{
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public class PlayTest : GameMode
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{
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public override void Load()
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{
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base.Load();
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List<BaseHit> objects = new List<BaseHit>();
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int time = 0;
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for (int i = 0; i < 100; i++)
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{
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objects.Add(new Circle()
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{
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StartTime = time,
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Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384))
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});
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time += RNG.Next(50, 500);
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}
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Beatmap beatmap = new Beatmap
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{
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HitObjects = objects
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};
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Children = new Drawable[]
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{
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new OsuHitRenderer
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{
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Objects = beatmap.HitObjects,
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Scale = new Vector2(0.5f),
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft
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},
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new TaikoHitRenderer
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{
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Objects = beatmap.HitObjects,
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Scale = new Vector2(0.5f),
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight
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},
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new CatchHitRenderer
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{
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Objects = beatmap.HitObjects,
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Scale = new Vector2(0.5f),
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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},
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new ManiaHitRenderer
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{
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Objects = beatmap.HitObjects,
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Scale = new Vector2(0.5f),
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight
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}
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};
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}
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}
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}
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