//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Framework.GameModes; using osu.Framework.MathUtils; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Objects; using osu.Game.Beatmaps.Objects.Osu; using osu.Game.GameModes.Play.Catch; using osu.Game.GameModes.Play.Osu; using osu.Game.GameModes.Play.Taiko; using osu.Framework.Graphics; using osu.Game.GameModes.Play.Mania; using OpenTK; namespace osu.Game.GameModes.Play { public class PlayTest : GameMode { public override void Load() { base.Load(); List objects = new List(); int time = 0; for (int i = 0; i < 100; i++) { objects.Add(new Circle() { StartTime = time, Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384)) }); time += RNG.Next(50, 500); } Beatmap beatmap = new Beatmap { HitObjects = objects }; Children = new Drawable[] { new OsuHitRenderer { Objects = beatmap.HitObjects, Scale = new Vector2(0.5f), Anchor = Anchor.TopLeft, Origin = Anchor.TopLeft }, new TaikoHitRenderer { Objects = beatmap.HitObjects, Scale = new Vector2(0.5f), Anchor = Anchor.TopRight, Origin = Anchor.TopRight }, new CatchHitRenderer { Objects = beatmap.HitObjects, Scale = new Vector2(0.5f), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new ManiaHitRenderer { Objects = beatmap.HitObjects, Scale = new Vector2(0.5f), Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight } }; } } }