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osu-lazer/osu.Game/Rulesets/UI
Dean Herbert 08b3c0cce0 Change "floating fruits" mod to only apply adjustments to the playfield
Avoids things like touch screen inputs also being flipped.

Note that these adjustments can't be applied directly to the playfield
due to how playfields are used in various rulesets (basically relying on
the `PlayfieldAdjustContainer` to get things in the right place).

Closes #24000.
2023-06-23 14:18:43 +09:00
..
Scrolling Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
DrawableRuleset.cs Change "floating fruits" mod to only apply adjustments to the playfield 2023-06-23 14:18:43 +09:00
DrawableRulesetDependencies.cs Apply changes to custom ShaderManager 2023-04-18 11:31:56 +09:00
DrawableRulesetDependenciesProvidingContainer.cs Fix nullability inspection on disposal path 2022-11-30 17:49:08 +09:00
FrameStabilityContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayCursorContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplaySampleTriggerSource.cs Add failing test cases for drum roll/swell sample playback 2023-05-21 18:57:01 +02:00
HitObjectContainer.cs Move judgement result revert logic to Playfield 2023-01-19 19:57:13 +09:00
IFrameStableClock.cs Change FrameStableClock to inherit IGameplayClock 2022-09-08 18:24:18 +09:00
IHitObjectContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPooledHitObjectProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
JudgementContainer.cs Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
ModIcon.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchSmall.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchTiny.cs Partial everything 2022-11-27 00:00:27 +09:00
Playfield.cs remove other usages of hitobject SampleControlPoint 2023-04-25 16:01:43 +02:00
PlayfieldAdjustmentContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayfieldBorder.cs Fix gameplay playfield border being affected by beatmap track time 2023-06-06 16:08:24 +09:00
PlayfieldBorderStyle.cs Prefix common strings for context 2022-08-10 00:35:19 +10:00
ReplayRecorder.cs Partial everything 2022-11-27 00:00:27 +09:00
RulesetInputManager.cs Fix hold-for-right-click showing during gameplay 2023-05-13 21:32:30 +09:00