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mirror of https://github.com/ppy/osu.git synced 2024-09-22 18:07:24 +08:00
osu-lazer/osu.Game/Screens/Multi
2020-12-20 23:54:04 +09:00
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Components Merge branch 'realtime-ready-button' into realtime-multiplayer-2 2020-12-20 23:11:06 +09:00
Lounge Split MatchSubScreen into abstract component + timeshift implementation 2020-12-20 23:40:19 +09:00
Match Split MatchSubScreen into abstract component + timeshift implementation 2020-12-20 23:40:19 +09:00
Play Split submission and import into two methods 2020-12-19 03:32:05 +09:00
Ranking Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
RealtimeMultiplayer Renamespace ready button 2020-12-20 23:54:04 +09:00
Timeshift Split MatchSubScreen into abstract component + timeshift implementation 2020-12-20 23:40:19 +09:00
DrawableRoomPlaylist.cs Remove nesting of components inside overlined component 2020-07-08 14:45:51 +09:00
DrawableRoomPlaylistItem.cs Make DifficultyIcon support dynamic star rating 2020-10-01 00:53:25 +09:00
DrawableRoomPlaylistWithResults.cs Replace large "show results" button with embedded button each playlist item 2020-07-10 20:19:17 +09:00
Header.cs Remove outdated SearchableList classes 2020-09-03 16:34:58 +09:00
IMultiplayerSubScreen.cs Merge remote-tracking branch 'origin/master' into iscreen 2019-01-29 21:21:36 +09:00
IRoomManager.cs Refactor InitialRoomsReceived to avoid extra bindables 2020-12-20 23:05:17 +09:00
Multiplayer.cs Split MatchSubScreen into abstract component + timeshift implementation 2020-12-20 23:40:19 +09:00
MultiplayerComposite.cs Rename recent participants 2020-02-27 20:00:53 +09:00
MultiplayerSubScreen.cs Improve transition between multiplayer screens (and share constants) 2020-02-20 18:03:53 +09:00
MultiplayerSubScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00