..
Beatmaps
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Configuration
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Difficulty
Merge branch 'master' into display-performance-attributes
2022-01-22 14:12:57 +01:00
Edit
Add "distance spacing" multiplier for osu! ruleset
2022-02-15 02:21:53 +03:00
Judgements
Move spin start time to inside result and switch to standard state handling
2021-03-11 12:58:15 +09:00
Mods
Don't override previous value
2022-02-12 11:15:03 +08:00
Objects
Assign position to spinner ticks for correct positional playback
2022-01-15 14:24:52 +03:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
Resources/Testing /Beatmaps
Add failing tests
2021-04-05 17:48:29 +09:00
Scoring
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
Skinning
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Statistics
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
UI
Merge branch 'master' into aimassist-mod
2022-02-02 15:18:48 +09:00
Utils
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
osu.Game.Rulesets.Osu.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
OsuInputManager.cs
Avoid blocking Active
state propagation
2021-12-16 19:57:24 +09:00
OsuRuleset.cs
Move performance breakdown to the top to prevent re-ordering after watching replay
2022-02-05 21:39:01 +08:00
OsuSkinComponent.cs
Update naming
2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00