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mirror of https://github.com/ppy/osu.git synced 2024-11-15 18:47:26 +08:00
osu-lazer/osu.Game.Rulesets.Osu/UI
Sheepposu 4d669c56a2 implement pooling
Uses pooling for all analysis objects and creates the lifetime entries from replay data when the analysis container is constructed.
2024-02-23 23:32:35 -05:00
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Cursor Fix cursor scale animation not matching stable on classic skins 2024-01-16 17:15:25 +09:00
AnyOrderHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
ClickAction.cs correct implementation of stable notelock 2023-07-17 23:31:21 -04:00
DrawableOsuRuleset.cs Expose the actual KeyBindingInputManager 2023-02-14 18:10:26 +09:00
HitMarkerContainer.cs fix formatting issues 2024-02-22 19:01:52 -05:00
IHitPolicy.cs Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
LegacyHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
OsuAnalysisContainer.cs implement pooling 2024-02-23 23:32:35 -05:00
OsuAnalysisSettings.cs implement pooling 2024-02-23 23:32:35 -05:00
OsuPlayfield.cs implement pooling 2024-02-23 23:32:35 -05:00
OsuPlayfieldAdjustmentContainer.cs Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
OsuReplayRecorder.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuResumeOverlay.cs Apply scale transitions in resume overlay cursor to local container 2024-01-15 14:03:23 +03:00
OsuSettingsSubsection.cs Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
OsuTouchInputMapper.cs Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
SmokeContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
StartTimeOrderedHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00