mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 15:57:24 +08:00
158f134260
Timeline blueprint is glitched when the hit object has negative duration. Negative duration is unwanted anyways so placement implementation is fixed instead of supporting it in timline blueprint. |
||
---|---|---|
.. | ||
Checks | ||
CatchEditorTestSceneContainer.cs | ||
CatchPlacementBlueprintTestScene.cs | ||
CatchSelectionBlueprintTestScene.cs | ||
TestSceneBananaShowerPlacementBlueprint.cs | ||
TestSceneCatchDistanceSnapGrid.cs | ||
TestSceneEditor.cs | ||
TestSceneFruitPlacementBlueprint.cs | ||
TestSceneJuiceStreamPlacementBlueprint.cs | ||
TestSceneJuiceStreamSelectionBlueprint.cs |