.. |
Multiplayer
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Also fix up interface names
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2021-06-25 20:15:30 +09:00 |
OnlinePlay
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Also fix up interface names
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2021-06-25 20:15:30 +09:00 |
Spectator
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Remove local "next frame" storage
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2021-06-10 22:41:38 +09:00 |
EditorClockTestScene.cs
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Unrevert null-colaescing/conditionals removal
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2021-05-07 09:54:14 +03:00 |
EditorTestScene.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
LegacySkinPlayerTestScene.cs
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Fix intermittent HUD test failure
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2021-06-16 19:52:58 +09:00 |
ModPerfectTestScene.cs
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Fix mod perfect test scenes failing due to null ruleset provided
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2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
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Allow testing mod combinations in ModTestScenes
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2020-08-11 21:55:20 +02:00 |
OsuGridTestScene.cs
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Apply other styles.
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2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
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Revert "Add nested PlatformActionContainer to allow testing of platform actions in visual tests"
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2021-06-14 13:18:52 +09:00 |
OsuTestScene.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
PlacementBlueprintTestScene.cs
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Expose current placement blueprint
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2021-07-08 16:36:41 +09:00 |
PlayerTestScene.cs
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Resolve CA1805 inspections
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2020-11-01 18:47:40 +01:00 |
RateAdjustedBeatmapTestScene.cs
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Revert some more usage of MusicController back to WorkingBeatmap
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2020-08-21 15:17:21 +09:00 |
ScreenTestScene.cs
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Add multiplayer leave navigation tests
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2021-06-22 19:30:40 -07:00 |
ScrollingTestContainer.cs
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Expose direction from scrolling test container
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2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
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Add catch selection blueprint visual test scene (without tests)
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2021-07-08 15:42:29 +09:00 |
SkinnableTestScene.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestPlayer.cs
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Mark score failed on fail and exit
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2021-07-01 17:48:09 +09:00 |
TestReplayPlayer.cs
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Remove unused test property for now
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2021-06-02 19:11:09 +09:00 |
TestUserLookupCache.cs
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Move UserLookupCache inside dependencies
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2021-06-25 17:37:02 +09:00 |