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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game/Screens/Play
2020-02-23 05:14:21 +09:00
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Break Make PercentageBreakInfoLine use FormatAccuracy 2020-02-08 00:11:19 +01:00
HUD Expire old judgement lines if too many exist 2020-02-23 03:53:51 +09:00
PlayerSettings allow tooltip to show as percentage as needed 2020-01-28 12:32:30 +08:00
BeatmapMetadataDisplay.cs Use LoadingLayer at player loading screen 2020-02-23 05:00:08 +09:00
BreakOverlay.cs Add test coverage and simplify break time updating 2019-11-26 15:32:48 +09:00
ComboEffects.cs Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
DimmableStoryboard.cs improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
DimmableVideo.cs improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
FailAnimation.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs Fix osu! gameplay cursor not adjusting to mod/convert circle size changes 2020-02-14 14:30:15 +09:00
GameplayClock.cs Merge remote-tracking branch 'upstream/master' into lead-in-fixes 2019-11-15 14:05:31 +09:00
GameplayClockContainer.cs Update the windows platform offset to match stable 2020-02-07 17:51:38 +09:00
GameplayMenuOverlay.cs Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
HotkeyExitOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HUDOverlay.cs Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
KeyCounter.cs Don't use gameplay clock in KeyCounter 2019-09-12 15:48:07 +09:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Rename to AlwaysVisible and add XMLDoc 2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
PauseOverlay.cs Remove PausableGameplayContainer 2019-03-18 20:33:43 +09:00
Player.cs Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
PlayerLoader.cs Fix player loading sequence continuing even when a priority overlay is visible 2020-02-14 19:16:08 +09:00
ReplayPlayer.cs Invert BypassFail usage 2019-09-19 08:00:41 +03:00
ReplayPlayerLoader.cs Fix replay import from main menu causing a hard crash 2019-12-27 19:36:48 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
ScreenWithBeatmapBackground.cs change name of interface and expose method instead of seperate values 2019-11-25 07:24:29 +00:00
SkipOverlay.cs Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
SoloResults.cs Use leased bindables 2019-02-01 16:44:06 +09:00
SongProgress.cs Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
SongProgressBar.cs Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
SquareGraph.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00