..
Beatmaps
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Configuration
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Difficulty
Use the StackedEndPosition
to determine the jump distance in the FlashlightEvaluator
.
2022-09-26 14:06:35 +02:00
Edit
Fix spinners being selectable for too long after they fade in the editor
2023-03-28 18:49:59 +09:00
Judgements
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Mods
Merge pull request #22635 from peppy/use-overlays-container-more
2023-02-22 18:30:21 +09:00
Objects
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Resources/Testing /Beatmaps
Add failing tests
2021-04-05 17:48:29 +09:00
Scoring
Partial everything
2022-11-27 00:00:27 +09:00
Skinning
Update UBO usages inline with framework changes
2023-03-16 14:06:35 +03:00
Statistics
Partial everything
2022-11-27 00:00:27 +09:00
UI
Reduce distance requirement for lock-in behaviour
2023-03-20 15:36:58 +09:00
Utils
Apply "reflect" vernacular in nested methods
2022-12-07 23:27:02 +01:00
osu.Game.Rulesets.Osu.csproj
Update language version
2023-02-25 02:15:56 +09:00
OsuInputManager.cs
Add note about CheckScreenSpaceActionPresJudgeable
being naive
2023-01-25 15:03:47 +09:00
OsuRuleset.cs
address test failure
2023-01-17 10:22:58 -05:00
OsuSkinComponentLookup.cs
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs
Apply nullability to osu! skinning classes
2022-11-09 13:37:09 +09:00